Heists Scripts
Premium Heists Scripts for FiveM
Heist scripts turn empty MLOs into repeatable revenue events — the backbone of any economy roleplay server. Every heist listed here ships as a multi-stage progression (case → tools → hack → loot → escape), integrates with the target police / EMS dispatch, and has configurable cooldowns / loot tables so payouts scale with your server economy. Compatible across QBCore, ESX, and QBox via the standard framework bridges.
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Why choose Heists scripts from RarxNetwork
Multi-stage progression
Every heist enforces a case-tools-hack-loot-escape flow, not a one-click reward. Failure states at each stage keep the fantasy tight and stop XP farming.
Configurable loot + cooldowns
Loot tables and cooldown timers are exposed as `Config.Loot` / `Config.Cooldown` — no source edits needed to balance for your economy.
Dispatch-ready
Every heist fires standard dispatch events (`ps-dispatch`, `cd_dispatch`, or `qb-dispatch`) so police / EMS get real-time alerts and blip updates without patching the heist itself.
Save-state safe
Progress is persisted per-heist per-server so a server restart mid-heist doesn't grief the players — the state resumes from the last stage they cleared.
Popular Heists sub-categories
Heists by framework
Every framework has its own heists ecosystem. Explore the framework hubs to see cross-cut selections.
Heists FAQ
Do heist scripts require a specific MLO?+
Some heists include their own MLO / target coordinates; others integrate with existing vanilla or third-party MLOs. The product page's dependencies section spells it out.
Are these heists compatible with QBCore, ESX, and QBox?+
Cross-framework support is documented per product. The `[QBCore/ESX]` tag on the product card means both frameworks are supported out of the box. Pure-framework heists still work on the sibling framework via the standard qbx / esx-legacy bridges.
Can I configure heist loot payouts?+
Yes — every heist exposes loot tables in `Config.Loot` (item / weight / quantity range) and cooldown timers per stage. You can rebalance without touching the source.
How does police / dispatch integration work?+
Heists fire standard dispatch events — `ps-dispatch:server:CreateAlert`, `cd_dispatch:server:CreateAlert`, or `qb-dispatch:server:CreateAlert` — depending on which dispatch system is running. Choose per product config.
What happens if the server restarts mid-heist?+
State is persisted per-heist per-server. On restart, the heist resumes at the last stage the players cleared. No double loot, no lost progress.
How do I prevent players from farming heists?+
Every heist ships with a per-player cooldown timer in `Config.Cooldown`. Combined with dispatch alerts and required tools consumed on each attempt, farming is naturally rate-limited.
Ready to add heists to your server?
All heist scripts on this page ship as multi-stage progressions with configurable loot, cooldowns, and standard dispatch integration.
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