
Scripts
Modular door-lock system with in-game creator, job and gang restrictions, item keys, lockpick integration and live database sync
Lock any door on the map directly in-game with an admin panel. Pick the model, position, heading and locked state in seconds — no SQL editing, no restarts.
Every door is persisted to the database and broadcast live to every connected client. Create, edit and delete on the fly without kicking anyone or reloading the resource.
Restrict access by job name and grade level. Mix multiple jobs on the same door (e.g. police grade 2 + ambulance grade 1) so cross-department buildings just work.
Native support for QB gangs plus auto-detection of origen_ilegalv2, qs-crimencreator, jc_organizaciones and rcore_gangs. Lock turf safehouses without touching code.
Require a specific item to open or close a door, with optional consume-on-use. Perfect for keycards, master keys and one-time-use lockpicks.
Plug-and-play with qb-lockpick, lockpick and t3_lockpick. Auto-detected at startup — players can crack doors using whichever minigame your server already runs.
Three independent webhooks for door creation, deletion and usage. Always know who is locking what, and roll back staff mistakes from the audit trail.
Bundled lock and unlock sound effects play locally with proper proximity falloff — immersive without overloading the network or relying on extra resources.
Auto-detects ox_inventory, qb-inventory, qs-inventory, origen_inventory and rarx_inventory. The item picker in the admin panel pulls labels straight from your active inventory.
Every lock / unlock action is validated on the server: job, gang grade, item ownership and distance. Exploit-proof against memory editors and packet replays.
Works out of the box with vanilla and streamed door models. Doors are referenced by hash so any MLO door or custom prop just plugs in.
Full localization with easy-to-edit translation files. Spanish and English ready out of the box, expandable to any language you need.
QBCore
Framework
QBox
Framework
ESX
Framework
ox_lib
Required
oxmysql
Required
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