QBox × MLO

Premium QBox MLO Scripts for FiveM

MLO scripts tested against the latest QBox release, ready to drop into your server without touching the source. Every listing on this page runs against QBox's core objects, integrates with your existing inventory / target / menu stack, and ships with configurable payouts and cooldowns where relevant.

Same mlo on:QBCoreESX

Featured QBox MLO(0)

All QBox →

No QBox mlo scripts are listed right now. Explore the full QBox catalog or the MLO hub.

Why QBox for mlo

Streamed ymap + collisions included

Every MLO ships with the ymap (or ytyp/ybn set) needed to stream the interior — no external CodeWalker export required. Collisions are pre-baked so players can't clip through walls on entry.

Optimized for high player counts

MLOs listed here declare their idle resmon reading on the product page. Portal LOD is set so distant players don't render the full interior — critical for MLOs in dense areas like Vinewood or Vespucci.

Native ox_inventory + ox_lib

QBox scripts here treat `ox_inventory` and `ox_lib` as required dependencies — no fallback shims, no legacy inventory paths. That means faster load, smaller footprint, and simpler debugging.

Bridge-ready for QBCore migration

Every QBox listing uses the `qbx_core` shared object exports rather than reaching into internals, so migrating your server to modern QBCore (or vice versa) rarely requires more than swapping the framework export line.

QBox MLO FAQ

Is QBox the same as QBCore?+

QBox is a community-maintained fork of QBCore. The core APIs are similar but QBox drops the legacy inventory/menu paths and locks in `ox_inventory` and `ox_lib` as first-class dependencies.

Can I run QBCore scripts on a QBox server?+

Most QBCore scripts run on QBox with cosmetic changes only — QBox ships a `qbcore` compatibility alias for the shared object. Scripts tagged `[QBCore]` here have been smoke-tested against QBox unless otherwise noted.

What is an MLO in FiveM?+

MLO stands for Multi-Level Object — a fully custom or extended interior authored in CodeWalker or Menyoo, streamed to your server as ymap/ytyp/ybn assets. Unlike a shell interior, an MLO ships with real collisions, portal LOD, and interactable props.

Do these MLOs work on QBCore, ESX, and QBox?+

Yes. MLOs are engine-level assets — they don't care about the framework running above them. Any door / drawer / prop scripts included ship with configurable target-system flags for QBCore, ESX, and QBox.

Do these mlo scripts work on QBox?+

Yes. Every mlo listed on this page has been tested against the latest QBox release. All MLOs on this page ship as streamed ymap with pre-baked collisions, work cross-framework, and are optimized for player counts of 64+.

Ready to add mlo to your QBox server?

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